If you’re hungry for action, Darksiders should satiate any hunger pangs for third person thrills. Taking it’s cues from the likes of Devil May Cry, God of War and Legacy of Kain you take on the mantle of War (of the Four Horsemen of the Apocalypse fame) himself, as the balance between good and evil is shattered as angels and demons clash and the fate of the world hangs in the balance. It’s a fairly clichéd set up but it throws you into a suitably epic battle against the forces of both Heaven and Hell.
While Darksiders won’t win any awards for originality, it’s an undeniably slick production, War is a powerful avatar with plenty of nifty tricks up his sleeve and a near bewildering array of special weapons, upgrades and magic. The action is fast paced and there’s an unusually high level of exploration and puzzling for a game of this genre (which makes a welcome change in pace). It looks great (though there are some framerate and tearing issues on the Xbox 360 version, however there is talk of a patch on the way to rectify this problem), there’s some fantastic character and enemy design and perhaps most importantly the combat is fluid and thrilling.